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Hi, I enjoyed the game, good art style and music, feels smooth. I would have a few suggestions on the gameplay though, I would add some extra mechanics because after I found an optimal strategy there were no real challenges, I almost always won. My strategy is approach to the closest sunlight and when the branch can reach it use both of them and move the minimum amount and put more and more branches until the light is out of reach, then go to the next one or up if none is visible. And also a few times sunlight spawns in walls where it can’t be reached.

Thanks for playing and the feedback and I completely agree on all points you made. I've been iterating on the gameplay for a while and still haven't found the right mechanics to bring it all together but I'm getting closer every iteration. The core feel of growing upward and outward with stems and branches still feels good which gives me faith :) I have already cobbled together gameplay changes based on feedback that will depart from this version somewhat dramatically so maybe that'll be the one. Cheers!